Red Lotus King, Flame Crime
FIRE 3

Red Lotus King, Flame Crime

  • Archetype:
  • King

  • ATK:
  • 1700

  • DEF:
  • 300

  • View:
  • 4125




During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
54± 8/ 100
Power Score
Intrinsic 53
Deck 55

Red Lotus King, Flame Crime — Power Evaluation

Final Score: 54 ± 8 · Confidence: Medium

  • Intrinsic: 53 · Deck: 55 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Material body

Why it scores here

Red Lotus King's reliable value is a conditional hand Special Summon plus a Synchro-material trigger that sends a Normal Trap from the Deck to the GY. The 400-deck sample shows it is a live, one-copy staple in Archfiend, Resonator and Bystial shells, with about 92% co-occurrence with the shell's core partners, which earns the accessibility score. Its 400-damage effect is a damage-based payoff rather than board conversion, it provides no negation or removal, and high adoption is treated only as guardrail-3 context, so it does not raise the score beyond accessibility and deck cost. The absence of any combo records keeps the combo axis a text-only inference.

Axis scores

Axis Score Evidence
Accessibility 60 Hand Special Summon needs a Fiend Tuner or an opposing Special Summon, but 400 of 400 sampled decks run it, mostly one copy, so it is live in practice (observed, plus verified condition from text).
Combo & Conversion 45 The 400-damage effect depends on FIRE monsters with different names and no combo boards record it, so conversion into a board is inferred from text only (inferred).
Resource Economy 40 The Synchro-material effect sends one Normal Trap from the Deck to the GY, a small GY-send refuel with no draw, per card text (verified).
Effect & Interaction 15 The card text contains no negation, removal or hand-trap effect, so opponent interaction is effectively absent (verified).
Material Utility 55 A Level 3 FIRE Fiend body that is a Synchro material even when its effects are negated; the body converts, while the GY trigger is lost if negated (inferred from text).
Resilience & Flexibility 40 Summon and GY effects are both conditional and once per turn each, with no multi-zone or redundant route in evidence (inferred).
Deck-Building Efficiency 75 Typically one copy (357 of 400 decks), no garnet or lock restriction in the text, so the slot cost is low (observed plus verified text).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Material body / Normal. Intrinsic ≈ 53, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent, meta unknown)

Strengths

  • Conditional hand Special Summon that is live in Archfiend, Resonator and Bystial shells
  • Synchro-material trigger that refuels one Normal Trap from the Deck to the GY
  • Clean one-copy deck slot with no garnet or lock restriction

Weaknesses

  • No negation, removal or hand-trap effect
  • Summon condition requires a Fiend Tuner or an opposing Special Summon
  • Damage payoff depends on FIRE monsters with different names and has no recorded combo support

Counters / choke points

  • Effect negation (inferred from text: the summon and GY-trap effects are lost, but the body remains as material)

Best use

Starter / Synchro material body. Decks: Archfiend, Resonator, Bystial/Byssted. Suggested copies: 1.

Evidence & gaps

  • Verified: Summon condition: Main Phase, Fiend Tuner controlled or opponent Special Summon (Quick Effect), from hand; Damage effect: 400 per FIRE monster with different names on Special Summon, once per turn; GY-send effect: one Normal Trap from Deck to GY when sent as Synchro material; 400 of 400 sampled decks run it; avg 1.12 copies; 357 decks run one copy; Archfiend 33.5%, Resonator 28.5%, Bystial/Byssted 12.8%; 35 distinct archetypes; Top partners co-occur in about 82-92% of decks
  • Observed: Copy distribution 1 / 2 / 3 copies = 357 / 40 / 3 decks; 92.8% of decks in gameplay type 7
  • Inferred: Body converts as Synchro material even when effect-negated; Summon route is conditional and not multi-zone; Damage effect is a payoff rather than board conversion
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no rulings supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion % is from the deck sample only no meta sample, so meta power is null











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